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How to increase contacts in xcom 2
How to increase contacts in xcom 2








The first entry you find is the unit’s default stats-to reduce their health, you’d look for CharacterBaseStats and lower the entry’s value.

how to increase contacts in xcom 2

Head to DefaultGameData_CharacterStats.ini and search for AdvCaptainM1.

how to increase contacts in xcom 2 how to increase contacts in xcom 2

Having trouble taking down ADVENT’s finest? Don’t worry, I won’t tell anyone. Stomping ADVENT with a platoon of 60 XCOM soldiers is something you should try at least once in your life. You can emulate the Long War mod’s sizes by changing this value to 6, or go nuts and set it to whatever you like-while XCOM 2’s default UI only supports 8 soldiers at once on the pre-mission equipment screen, the game will still send extra soldiers from your roster onto the operation until it hits the limit you’ve set. By default, it’s set to 4 (and then you increase it by 2 with upgrades in the campaign). Open DefaultGameData.ini with your text editor and search for MaxSoldiersOnMission. Here’s something everyone should play with at some point-increasing your squad size can range from the reasonable (adding a couple more soldiers) to the insane (adding a couple dozen more soldiers). Another thing to know: modding won’t prevent you from earning achievements, if you care about those. Now that you’ve got a general idea of what file covers what, I’m going to show you a handful of example tweaks to demonstrate how simple it is to shape XCOM 2 to your liking, even if you’re not a modder yourself. There’s still a few simple changes you can make in here even if you’re not technically minded, such as setting the ideal engagement range each enemy type will try to fight from or increase how much the AI values High Cover over other alternatives.

how to increase contacts in xcom 2

Make the Skyranger fly ten times faster and ensure you never miss a mission.ĭefaultAI.ini One of the more complex files to understand, it governs how the AI decides what to do each turn. You could add extra enemies to every mission, remove Stun Lancers from the game or make every operation a Chrysallid hunt.ĭefaultGameBoard.ini Governs much of the Geoscape/strategy layer of the game. You can also adjust the chance of new soldiers having hats, props and beards in here.ĭefaultMissions.ini Adjust which aliens show up on missions and how many of them should appear. You could increase Blademaster’s melee damage bonus, reduce how much a Shieldbearer guards his allies for, or make Lightning Strike grant you its bonus mobility forever, just to name a few ideas.ĭefaultNameList.ini A very important file that lets you decide which random names the game creates its recruits with. DefaultGameData_SoldierSkills.ini Adjust variables relating to the game’s perks.










How to increase contacts in xcom 2